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Hey folks,
I’ve been deep in the trenches with my db4e project — pulling together Monero mining infrastructure, MongoDB integration, and a bunch of orchestration magic. And for a while, I tried to slap a Urwid-based interface on top of it all.
Let’s just say… it worked. Technically. But the more I pushed, the more it pushed back.
You know the feeling. That creeping dread when you realize changing the layout means unraveling a ball of nested widgets and spaghetti logic. Presentation bleeding into data. Hacks on top of hacks just to get things aligned. Every time I tweaked something, it broke somewhere else.
The UI became the bottleneck. And worse — it was ugly.
Then I stumbled on Textual. Check out this terminal user interface. That’s right, a TUI, no Gtk, no Qt, Tk. This is Textual:

I was skeptical. I’ve been burned by TUI frameworks before. But within an hour I was styling widgets with CSS-like syntax, responding to events intuitively, and watching beautifully formatted tracebacks with local variables right in the terminal.

It felt like someone had rewritten the rules of terminal app development — and for the first time, the terminal didn’t feel like a compromise.
The moment that really hit me? I launched the debug console and saw clean, filtered log messages and structured output that didn’t destroy my screen. No more print(“FOO”) flooding my logs and database. No more tiptoeing around layout corruption.

Just clean code, clean UI, and actual joy in development again.
I’m rebuilding the db4e TUI from scratch with Textual. And not just that — I’m thinking of dusting off my AI Snake Game simulator and porting it over too. Because honestly, this framework makes even side projects feel exciting again.
More to come.
—Nadim
Introduction
Introduction
A Complicated Setup
Round One Knockout
Textual Documentation Error
What I Started With:
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